Fishbone Layout
Overview
Fishbone layout is a graphical layout specifically designed for representing hierarchical data. By simulating the shape of a fishbone, it arranges data nodes according to their hierarchy, making the hierarchical relationships of the data clearer and more intuitive. Fishbone layout is especially suitable for datasets that need to show causality, hierarchy, or classification information.
Use Cases
- Displaying hierarchical data, such as organizational structures or classification systems
- Showing problem analysis processes, such as fault analysis or quality analysis
- Displaying decision processes, such as decision trees or factor analysis
Online Demo
import { createGraph } from '/demo-runtime.ts';
createGraph(
{
data: {
nodes: [
{
id: 'Quality',
depth: 0,
children: ['Machine', 'Method', 'Material', 'Man Power', 'Measurement', 'Milieu'],
},
{
id: 'Machine',
depth: 1,
children: ['Mill', 'Mixer', 'Metal Lathe'],
},
{
id: 'Mill',
depth: 2,
},
{
id: 'Mixer',
depth: 2,
},
{
id: 'Metal Lathe',
depth: 2,
children: ['Milling'],
},
{
id: 'Milling',
depth: 3,
},
{
id: 'Method',
depth: 1,
},
{
id: 'Material',
depth: 1,
children: ['Masonite', 'Marscapone', 'Meat'],
},
{
id: 'Masonite',
depth: 2,
children: ['spearMint', 'pepperMint', 'test1'],
},
{
id: 'spearMint',
depth: 3,
},
{
id: 'pepperMint',
depth: 3,
children: ['test3'],
},
{
id: 'test3',
depth: 4,
},
{
id: 'test1',
depth: 3,
children: ['test4'],
},
{
id: 'test4',
depth: 4,
},
{
id: 'Marscapone',
depth: 2,
children: ['Malty', 'Minty'],
},
{
id: 'Malty',
depth: 3,
},
{
id: 'Minty',
depth: 3,
},
{
id: 'Meat',
depth: 2,
children: ['Mutton'],
},
{
id: 'Mutton',
depth: 3,
},
{
id: 'Man Power',
depth: 1,
children: ['Manager', "Master's Student", 'Magician', 'Miner', 'Magister', 'Massage Artist'],
},
{
id: 'Manager',
depth: 2,
},
{
id: "Master's Student",
depth: 2,
},
{
id: 'Magician',
depth: 2,
},
{
id: 'Miner',
depth: 2,
},
{
id: 'Magister',
depth: 2,
children: ['Malpractice'],
},
{
id: 'Malpractice',
depth: 3,
},
{
id: 'Massage Artist',
depth: 2,
children: ['Masseur', 'Masseuse'],
},
{
id: 'Masseur',
depth: 3,
},
{
id: 'Masseuse',
depth: 3,
},
{
id: 'Measurement',
depth: 1,
children: ['Malleability'],
},
{
id: 'Malleability',
depth: 2,
},
{
id: 'Milieu',
depth: 1,
children: ['Marine'],
},
{
id: 'Marine',
depth: 2,
},
],
edges: [
{
source: 'Quality',
target: 'Machine',
},
{
source: 'Quality',
target: 'Method',
},
{
source: 'Quality',
target: 'Material',
},
{
source: 'Quality',
target: 'Man Power',
},
{
source: 'Quality',
target: 'Measurement',
},
{
source: 'Quality',
target: 'Milieu',
},
{
source: 'Machine',
target: 'Mill',
},
{
source: 'Machine',
target: 'Mixer',
},
{
source: 'Machine',
target: 'Metal Lathe',
},
{
source: 'Metal Lathe',
target: 'Milling',
},
{
source: 'Material',
target: 'Masonite',
},
{
source: 'Material',
target: 'Marscapone',
},
{
source: 'Material',
target: 'Meat',
},
{
source: 'Masonite',
target: 'spearMint',
},
{
source: 'Masonite',
target: 'pepperMint',
},
{
source: 'Masonite',
target: 'test1',
},
{
source: 'pepperMint',
target: 'test3',
},
{
source: 'test1',
target: 'test4',
},
{
source: 'Marscapone',
target: 'Malty',
},
{
source: 'Marscapone',
target: 'Minty',
},
{
source: 'Meat',
target: 'Mutton',
},
{
source: 'Man Power',
target: 'Manager',
},
{
source: 'Man Power',
target: "Master's Student",
},
{
source: 'Man Power',
target: 'Magician',
},
{
source: 'Man Power',
target: 'Miner',
},
{
source: 'Man Power',
target: 'Magister',
},
{
source: 'Man Power',
target: 'Massage Artist',
},
{
source: 'Magister',
target: 'Malpractice',
},
{
source: 'Massage Artist',
target: 'Masseur',
},
{
source: 'Massage Artist',
target: 'Masseuse',
},
{
source: 'Measurement',
target: 'Malleability',
},
{
source: 'Milieu',
target: 'Marine',
},
],
},
node: {
type: 'rect',
style: {
size: [32, 32],
// fill: () => randomColor(),
label: false,
labelFill: '#262626',
labelFontFamily: 'Gill Sans',
labelMaxLines: 2,
labelMaxWidth: '100%',
labelPlacement: 'center',
labelText: (d) => d.id,
labelWordWrap: true,
},
},
edge: {
type: 'polyline',
style: {
lineWidth: 3,
},
},
behaviors: ['drag-canvas', 'zoom-canvas', 'drag-element'],
autoFit: 'view',
layout: {
type: 'fishbone',
direction: 'RL',
hGap: 50,
vGap: 50,
getRibSep: () => 60,
},
},
{ width: 600, height: 400 },
(gui, graph) => {
const options = {
type: 'fishbone',
direction: 'RL',
hGap: 50,
vGap: 50,
getRibSep: 60,
};
const optionFolder = gui.addFolder('Fishbone Layout Options');
optionFolder.add(options, 'type').disable(true);
optionFolder.add(options, 'direction', ['RL', 'LR']);
optionFolder.add(options, 'hGap', 20, 100, 10);
optionFolder.add(options, 'vGap', 20, 100, 10);
optionFolder.add(options, 'getRibSep', 30, 100, 10);
optionFolder.onChange(async ({ property, value }) => {
graph.setLayout(
Object.assign({}, graph.getLayout(), {
[property]: property === 'getRibSep' ? () => value : value,
}),
);
await graph.layout();
// 调整 direction 后部分node可能会溢出屏幕,重新执行下fitView
if (property === 'direction') {
graph.fitView();
}
});
},
);
import { Graph } from '@antv/g6';
import GUI from 'lil-gui';
export function addPanel(renderPanel: (gui: GUI) => void) {
const gui = new GUI({ container: document.body });
gui.title('Control');
Object.assign(gui.domElement.style, { position: 'absolute', top: '0', right: '0', zIndex: '10' });
renderPanel(gui);
addEventListener('pagehide', () => gui.destroy(), { once: true });
}
export async function createGraph(
options: ConstructorParameters<typeof Graph>[0],
size: { width?: number; height?: number } = {},
renderPanel?: (gui: GUI, graph: Graph) => void,
) {
const container = document.createElement('div');
Object.assign(container.style, {
width: '100%',
maxWidth: `${size.width || 600}px`,
height: `${size.height || 400}px`,
});
document.getElementById('container')!.append(container);
const graph = new Graph({ ...size, ...options, width: container.clientWidth, container, autoResize: true });
addEventListener('pagehide', () => graph.destroy(), { once: true });
await graph.render();
if (renderPanel) addPanel((gui) => renderPanel(gui, graph));
return container;
}Basic Usage
const graph = new Graph({
layout: {
type: 'fishbone',
direction: 'LR',
hGap: 50,
vGap: 50,
getRibSep: () => 60,
},
});
Options
| Property | Description | Type | Default | Required |
|---|---|---|---|---|
| type | Layout type | fishbone |
- | ✓ |
| direction | Layout direction, RL (right to left, head on right), LR (left to right, head on left) |
RL | LR |
RL |
|
| hGap | Horizontal gap | number | - | |
| vGap | Vertical gap | number | - | |
| getRibSep | Function to get rib gap | (node: NodeData) => number | () => 60 | |
| width | Layout width | number | - | |
| height | Layout height | number | - | |
| nodeSize | Node size | number | [number, number] | [number, number, number] | ((node: NodeData) => number | [number, number] | [number, number, number]) | - | |
| isLayoutInvisibleNodes | Whether invisible nodes participate in layout (effective when preLayout is true) | boolean | - | |
| nodeFilter | Nodes to participate in this layout | (node: NodeData) => boolean | - | |
| preLayout | Use pre-layout, calculate layout before initializing elements (not suitable for pipeline layout) | boolean | - |
Code Example
Basic Usage
The simplest configuration:
import { Graph, treeToGraphData } from '@antv/g6';
const graph = new Graph({
layout: {
type: 'fishbone',
},
autoFit: 'view',
data: treeToGraphData({
nodes: [
{ id: 'root', data: { label: 'Root' } },
{ id: 'child1', data: { label: 'Child 1' } },
{ id: 'child2', data: { label: 'Child 2' } },
{ id: 'child3', data: { label: 'Child 3' } },
],
edges: [
{ id: 'e1', source: 'root', target: 'child1' },
{ id: 'e2', source: 'root', target: 'child2' },
{ id: 'e3', source: 'root', target: 'child3' },
],
}),
edge: {
type: 'polyline',
style: {
lineWidth: 3,
},
},
behaviors: ['drag-canvas'],
});
Result:
import { Graph } from '@antv/g6';
const graph = new Graph({
container: 'container',
width: 600,
height: 400,
layout: {
type: 'fishbone',
},
autoFit: 'view',
data: {
nodes: [
{
id: 'Quality',
depth: 0,
children: ['Machine', 'Method', 'Material', 'Man Power', 'Measurement', 'Milieu'],
},
{
id: 'Machine',
depth: 1,
children: ['Mill', 'Mixer', 'Metal Lathe'],
},
{
id: 'Mill',
depth: 2,
},
{
id: 'Mixer',
depth: 2,
},
{
id: 'Metal Lathe',
depth: 2,
children: ['Milling'],
},
{
id: 'Milling',
depth: 3,
},
{
id: 'Method',
depth: 1,
},
{
id: 'Material',
depth: 1,
children: ['Masonite', 'Marscapone', 'Meat'],
},
{
id: 'Masonite',
depth: 2,
children: ['spearMint', 'pepperMint', 'test1'],
},
{
id: 'spearMint',
depth: 3,
},
{
id: 'pepperMint',
depth: 3,
children: ['test3'],
},
{
id: 'test3',
depth: 4,
},
{
id: 'test1',
depth: 3,
children: ['test4'],
},
{
id: 'test4',
depth: 4,
},
{
id: 'Marscapone',
depth: 2,
children: ['Malty', 'Minty'],
},
{
id: 'Malty',
depth: 3,
},
{
id: 'Minty',
depth: 3,
},
{
id: 'Meat',
depth: 2,
children: ['Mutton'],
},
{
id: 'Mutton',
depth: 3,
},
{
id: 'Man Power',
depth: 1,
children: ['Manager', "Master's Student", 'Magician', 'Miner', 'Magister', 'Massage Artist'],
},
{
id: 'Manager',
depth: 2,
},
{
id: "Master's Student",
depth: 2,
},
{
id: 'Magician',
depth: 2,
},
{
id: 'Miner',
depth: 2,
},
{
id: 'Magister',
depth: 2,
children: ['Malpractice'],
},
{
id: 'Malpractice',
depth: 3,
},
{
id: 'Massage Artist',
depth: 2,
children: ['Masseur', 'Masseuse'],
},
{
id: 'Masseur',
depth: 3,
},
{
id: 'Masseuse',
depth: 3,
},
{
id: 'Measurement',
depth: 1,
children: ['Malleability'],
},
{
id: 'Malleability',
depth: 2,
},
{
id: 'Milieu',
depth: 1,
children: ['Marine'],
},
{
id: 'Marine',
depth: 2,
},
],
edges: [
{
source: 'Quality',
target: 'Machine',
},
{
source: 'Quality',
target: 'Method',
},
{
source: 'Quality',
target: 'Material',
},
{
source: 'Quality',
target: 'Man Power',
},
{
source: 'Quality',
target: 'Measurement',
},
{
source: 'Quality',
target: 'Milieu',
},
{
source: 'Machine',
target: 'Mill',
},
{
source: 'Machine',
target: 'Mixer',
},
{
source: 'Machine',
target: 'Metal Lathe',
},
{
source: 'Metal Lathe',
target: 'Milling',
},
{
source: 'Material',
target: 'Masonite',
},
{
source: 'Material',
target: 'Marscapone',
},
{
source: 'Material',
target: 'Meat',
},
{
source: 'Masonite',
target: 'spearMint',
},
{
source: 'Masonite',
target: 'pepperMint',
},
{
source: 'Masonite',
target: 'test1',
},
{
source: 'pepperMint',
target: 'test3',
},
{
source: 'test1',
target: 'test4',
},
{
source: 'Marscapone',
target: 'Malty',
},
{
source: 'Marscapone',
target: 'Minty',
},
{
source: 'Meat',
target: 'Mutton',
},
{
source: 'Man Power',
target: 'Manager',
},
{
source: 'Man Power',
target: "Master's Student",
},
{
source: 'Man Power',
target: 'Magician',
},
{
source: 'Man Power',
target: 'Miner',
},
{
source: 'Man Power',
target: 'Magister',
},
{
source: 'Man Power',
target: 'Massage Artist',
},
{
source: 'Magister',
target: 'Malpractice',
},
{
source: 'Massage Artist',
target: 'Masseur',
},
{
source: 'Massage Artist',
target: 'Masseuse',
},
{
source: 'Measurement',
target: 'Malleability',
},
{
source: 'Milieu',
target: 'Marine',
},
],
},
edge: {
type: 'polyline',
style: {
lineWidth: 3,
},
},
behaviors: ['drag-canvas'],
});
graph.render();
import { Graph } from '@antv/g6';
import GUI from 'lil-gui';
export function addPanel(renderPanel: (gui: GUI) => void) {
const gui = new GUI({ container: document.body });
gui.title('Control');
Object.assign(gui.domElement.style, { position: 'absolute', top: '0', right: '0', zIndex: '10' });
renderPanel(gui);
addEventListener('pagehide', () => gui.destroy(), { once: true });
}
export async function createGraph(
options: ConstructorParameters<typeof Graph>[0],
size: { width?: number; height?: number } = {},
renderPanel?: (gui: GUI, graph: Graph) => void,
) {
const container = document.createElement('div');
Object.assign(container.style, {
width: '100%',
maxWidth: `${size.width || 600}px`,
height: `${size.height || 400}px`,
});
document.getElementById('container')!.append(container);
const graph = new Graph({ ...size, ...options, width: container.clientWidth, container, autoResize: true });
addEventListener('pagehide', () => graph.destroy(), { once: true });
await graph.render();
if (renderPanel) addPanel((gui) => renderPanel(gui, graph));
return container;
}Real Case
import { Graph, treeToGraphData } from '@antv/g6';
const data = {
id: 'Quality',
children: [
{
id: 'Machine',
children: [{ id: 'Mill' }, { id: 'Mixer' }, { id: 'Metal Lathe', children: [{ id: 'Milling' }] }],
},
{ id: 'Method' },
{
id: 'Material',
children: [
{
id: 'Masonite',
children: [
{ id: 'spearMint' },
{ id: 'pepperMint', children: [{ id: 'test3' }] },
{ id: 'test1', children: [{ id: 'test4' }] },
],
},
{
id: 'Marscapone',
children: [{ id: 'Malty' }, { id: 'Minty' }],
},
{ id: 'Meat', children: [{ id: 'Mutton' }] },
],
},
{
id: 'Man Power',
children: [
{ id: 'Manager' },
{ id: "Master's Student" },
{ id: 'Magician' },
{ id: 'Miner' },
{ id: 'Magister', children: [{ id: 'Malpractice' }] },
{
id: 'Massage Artist',
children: [{ id: 'Masseur' }, { id: 'Masseuse' }],
},
],
},
{
id: 'Measurement',
children: [{ id: 'Malleability' }],
},
{
id: 'Milieu',
children: [{ id: 'Marine' }],
},
],
};
export const layoutFishbone = async (context) => {
const graph = new Graph({
...context,
container: 'container',
autoFit: 'view',
data: treeToGraphData(data),
node: {
type: 'rect',
style: {
size: [32, 32],
// fill: () => randomColor(),
label: false,
labelFill: '#262626',
labelFontFamily: 'Gill Sans',
labelMaxLines: 2,
labelMaxWidth: '100%',
labelPlacement: 'center',
labelText: (d) => d.id,
labelWordWrap: true,
},
},
edge: {
type: 'polyline',
style: {
lineWidth: 3,
},
},
layout: {
type: 'fishbone',
vGap: 48,
hGap: 48,
direction: 'RL',
},
behaviors: ['drag-canvas', 'zoom-canvas', 'drag-element'],
animation: false,
});
await graph.render();
layoutFishbone.form = (panel) => {
const config = {
type: 'fishbone',
direction: 'RL',
};
return [
panel
.add(config, 'direction', ['LR', 'RL'])
.name('Direction')
.onChange((value) => {
graph.setLayout((prev) => ({ ...prev, direction: value }));
graph.render();
}),
];
};
return graph;
};
layoutFishbone();
import { Graph } from '@antv/g6';
import GUI from 'lil-gui';
export function addPanel(renderPanel: (gui: GUI) => void) {
const gui = new GUI({ container: document.body });
gui.title('Control');
Object.assign(gui.domElement.style, { position: 'absolute', top: '0', right: '0', zIndex: '10' });
renderPanel(gui);
addEventListener('pagehide', () => gui.destroy(), { once: true });
}
export async function createGraph(
options: ConstructorParameters<typeof Graph>[0],
size: { width?: number; height?: number } = {},
renderPanel?: (gui: GUI, graph: Graph) => void,
) {
const container = document.createElement('div');
Object.assign(container.style, {
width: '100%',
maxWidth: `${size.width || 600}px`,
height: `${size.height || 400}px`,
});
document.getElementById('container')!.append(container);
const graph = new Graph({ ...size, ...options, width: container.clientWidth, container, autoResize: true });
addEventListener('pagehide', () => graph.destroy(), { once: true });
await graph.render();
if (renderPanel) addPanel((gui) => renderPanel(gui, graph));
return container;
}